Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
1
2020
Conviva’s
State of Streaming
Q4
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
2
2020, the year when streaming became ubiquitous. While many industries struggled
amid the pressures of COVID-19, streaming comparatively flourished. New streaming
services emerged from well-established television players, capturing the hearts and
minds and dollars of entertainment-starved fans. Social media rose to the occasion in
2020 as well, as organizations waded through murky waters deploying data to stake
their beachhead amidst the swells.
• Steady Viewing Growth: Time spent streaming grew 44% between Q4 2019
and Q4 2020, led by the smart TV category with a massive 157% year-over-
year increase in viewing hours.
• Big Screens Reign Supreme: TV screens captured more than 75% of all
viewing time in Q4 across connected TV devices, smart TVs, and gaming
consoles, while smaller screens waned. This trend lends itself, in part, to
increasingly house-bound and less mobile viewers amid the pandemic
outbreak in 2020.
• Growing Confidence in Streaming Ads: Ad demand rebounded from an
early 2020 pandemic-induced nadir and surged towards the end of the year
with a 31% increase in ad impressions in a single quarter and overall quality
improvements, despite lingering issues leading to 40% of ads resulting in
missed opportunities.
• Requested – Shorter Ads, Delivered – Longer Ads: The discrepancy between
what viewers wanted and what advertisers delivered continued to widen as
ad length increased 12% in a single quarter, to 31.49 seconds on average.
• Audiences Flock to YouTube: Entertainment, media, brands, and sports
accounts herded to YouTube, making it the lone social platform to tally an
increase in audience share across all four categories.
• Falling Social Engagement Rates: Cross-platform engagement rate showed
a significant drop as compared to the previous year with entertainment and
brand accounts down 26.2% and 25.8% respectively.
• Time – The Online Currency: Longer videos on social media became the
norm, with the biggest shift occurring with sports, entertainment, and media
accounts on YouTube as average video length increased by 34-60%.
• More is More for Instagram Engagement: Instagram’s carousel option,
including more than one photo or video with a post, garnered the highest
average engagements for media, sports, and entertainment and accounts
took notice, increasing the share of carousels by 6-10 percentage points.
• Tracking Pandemic Viewing Globally: As the year came to a close, multiple
regions reached new heights of 3x+ growth while North America growth
dipped to new lows, dragging down the global trend.
• International Disparity in Devices & Quality: In Q4, viewers enjoyed
improvements across all quality of experience categories in four out of six
global regions with year-over-year growth in viewing time led by South
America, up 257%, and Africa, up 224%, while North America and Asia were
both outpaced by the global average, up just 27% and 24% respectively.
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
3
Steady Viewing Growth in a Chaotic World
Despite an ever-growing industry, overall streaming consumption has continued to
rocket upwards. The time spent streaming spiked 44% between Q4 2019 and Q4 2020.
This surge was spurred by smart TV, with a staggering 157% year-over-year increase in
viewing hours. During the same time period, connected TV devices finished a distant
runner-up but still tallied a robust uptick, up 38%, while gaming consoles netted the
least progress of any device category up just 16% in total viewing hours. Growth in
viewing time on smaller screens was fueled by tablets, up 47% year over year in Q4,
followed by desktop at 27% and mobile phones at 19%.
Big Screens Reign Supreme
While mobile phones and desktops dropped in share of viewing time commanded
globally, and tablets basically held steady, big screens continued to reign supreme.
Within the TV category, connected TV devices, headlined by Roku, Amazon Fire TV,
Apple TV, and Chromecast, dominated streaming viewership with nearly 50% share of
global viewing time in Q4. Despite maintaining their majority of the market, connected
TV devices did uncharacteristically yield some market share for the second quarter in
a row, dropping to 49.1% share from 51% share the previous Q4, as the category’s 38%
growth was outpaced by overall growth at 44%.
Meanwhile, as more viewers watched within their TV’s native app rather than via an
external device, smart TVs like Samsung, LG, and Vizio gained considerably faster than
all other devices. With this exponential growth, smart TVs nearly doubled their share,
up to 16.9% from 9.4% the previous Q4. Lagging behind in the big screen category,
gaming consoles like Xbox and PlayStation enjoyed the smallest advance, up just 16%,
and declining in share to 9.1% of global viewing time from 11.3% during the same time
last Q4.
Rule the TV, Rule the World?
From a big picture perspective, Roku has long been the hegemon among streaming
devices and continued to dominate with 31% share of all TV viewing in Q4. Amazon
Fire TV also retained its place as the silver medalist in TV viewing time with 19% share.
The bronze medalist was Samsung TV, which captured more than 10% of all time
spent streaming on a TV set in Q4. Despite the November release of PlayStation 5,
PlayStation and Xbox remained neck and neck with close to 6% each, while Apple TV,
LG TV, and Chromecast rounded out the top five devices, each capturing more than
5% of all TV viewing. Android TV just missed the 5% threshold while Vizio TV tallied
nearly 3% of TV viewing time. Among those netting less than 1% share, we note Xfinity
X1 STB, Humax STB, Sky Q STB, Sagemcom, Panasonic TV, Philips TV, TiVo, Huawei STB,
and Sony TV.
4
Share of
Viewing Time
via the
Big Screen
Minutes per Play
TV Devices
20
25
5
10
15
30
35
50
40
45
MINUTES
Chromecast 36
33 Roku
29 All Big Screen LG TV 29
Xbox 27
Vizio TV 27
Amazon Fire TV 27
26 Samsung TV
26 PlayStation
26 Apple TV
Android TV 22
LG TV 5%
Chromecast 5%
Android TV 5%
Vizio TV 3%
Xfinity X1 1%
Humax 0.8%
Others 0.6%
SkyQ 0.5%
Sagemcom 0.2%
Philips TV 0.1%
TiVo 0.04%
Huawei 0.04%
Sony TV 0.03%
51%
49%
17%
9%
10%
5%
10%
9%
11%
12%
5%
11%
Global Share of
Viewing Time
by Device
Connected TV Device
Smart TV
Gaming Console
Mobile Phones
Tablet
Desktop
44%
157%
19%
47%
16%
38%
27%
Growth in Viewing Time
by Device Type
Q4 2020 vs Q4 2019
31%
Roku
19%
Amazon
Fire TV
11%
Samsung
TV
6%
PlayStation
6%
6%
Apple
TV
Xbox
2
0
1
9
2
0
2
0
Connected TV Device
Smart TV
Gaming Console
Mobile Phones
Tablet
Desktop
Grand Total
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
5
Big Screens, Big Engagement
Televisions encourage a certain commitment from viewers in the way smaller screens do not. While television
viewers may multi-task with other devices capturing their attention simultaneously, the draw to navigate away
from a program with social media, email, games, shopping, and a litany of other distractions merely a swipe away
means handheld devices do not see nearly the same engagement as big screens. Among the top ten big screen
devices, viewers watched for an average of 28.7 minutes each time they pressed play. Chromecast received the
longest watch time at 35.5 minutes per play, followed closely by Roku at 33.3 minutes per play. At the lower end of
the spectrum among big screens, Android TV captured 22.2 minutes per play with Apple TV just slightly higher at
25.7 minutes per play. In contrast, mobile phones tallied just 8.6 minutes per play, tablets 15.7 minutes per play, and
desktop 15.3 minutes per play on average in Q4 2020.
Bumpy Quality for Smaller Screens
Overall streaming quality continued to improve in Q4, with 18% higher picture quality, and marginal 1%
improvements in video start failures, time spent waiting for buffering, and video start times, however these gains
were unevenly experienced by devices. Televisions not only ruled in share, connected TV devices, smart TVs, and
gaming consoles also improved in every category for quality of the experience. Among big screens, gaming
consoles netted the most progress with 26% less buffering, 12% faster start time, 3% fewer start failures, and 3%
higher picture quality.
Alas, the same could not be said for handheld and desktop devices which faltered significantly in Q4. Mobile phones
lagged behind other devices with the worst setbacks in buffering, up 20%, and video start failures, up 19%, were the
only device to experience no improvement in picture quality, and also tallied 5% longer start times. Desktop and
tablets also both declined in quality, with increases in buffering and longer start times.
Min/Play
Video Start Failures
Video Start Time
Buffering
Bitrate
15.3
0.95%
4.71
0.65%
2.99
26.4
0.53%
4.24
0.16%
6.90
8.6
0.90%
3.60
1.14%
3.52
30.0
0.41%
4.36
0.22%
7.18
15.7
1.40%
3.87
0.50%
5.43
26.6
0.72%
4.79
0.22%
8.68
21.0
0.73%
4.23
0.36%
6.56
Desktop
Gaming
Console
Mobile
Phone
Connected
TV Devices
Tablet Smart TV Overall
14% 0% 0% 1% 5% -2% 7%
1% -3% 19% -1% -24% -8% -1%
-12% 5% -8% 4% -2% -1%
-26% 20% -4% 13% -10% -1%
3% 0% 17% 21% 18% 18%
9%
12%
13%
AD
Q4 | 31.49 sec
Q3 | 28.09 sec
12%
Ad Duration
Q4 2020 vs Q3 2020
Ad Attempts
34%
Ad Impressions
31%
Ad Buffering
-14%
Missed Ad
Opportunities
4%
Q4 2020 | 40.1%
Q4 2020 | 1.82%
Bitrate
4%
Q4 2020 | 2.91 Mbps
Ad Start Time
-2%
Q4 2020 | 0.98 sec
Growing Confidence in
Streaming Ads
As more viewers transition to streaming, ad dollars must
follow suit. After a rocky year of depressed advertising
demand in the wake of COVID-19 pandemic, Q4
indicated significant improvements. Demand surged
towards the end of the year with a 34% increase in ad
attempts and 31% increase in ad impressions. While
quality issues continue to plague advertisers in terms
of meeting all available opportunities with 40% of ads
not delivered as intended for a 4% increase in missed
ad opportunities, the quality of ads that were delivered
improved. Viewers appreciated 14% less buffering, 4%
higher picture quality, and spent 2% less time waiting for
ads to start in Q4 as compared to the previous quarter.
Quality issues like long ad start times result in more
consumers growing impatient and leaving, as previous
research from Conviva has illustrated how
just 5 seconds of waiting for an ad to play
resulted in 19.24% of the audience
abandoning the content.
Requested – Shorter Ads,
Delivered – Longer Ads
The divergence between what viewers wanted and what
advertisers delivered in Q4 continued to widen when
it came to the length of ads. Ad length increased 12%
in a single quarter, to 31.49 seconds on average. While
the 30-second ad has long been the standard, viewers
had high hopes for the promise of 15-second ads on
streaming. Instead, we witness the industry moving the
opposite direction, with more ads running a full minute
or more. Advertisers ignore viewer preferences at their
own peril, as the longer the ad, the more viewers will
abandon the commercial and subsequent content.
As competition mounts and viewer attention wanes,
the goal to reduce fatigue and frequency will result
in increasingly scarce inventory with which to ensure
maximum engagement and monetization of every
consumer touchpoint.
6
Conviva’s State of Streaming Q4 2020
Copyright © 2021 Conviva. All rights reserved.
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
7
32
28
19
25
28
54
9
18
19
17
20
40
23
13
13
42
31
21
22
18
17
8
57
19
28
31
12
25
42
12
15
42
%
Audiences Flock to YouTube
The reliance on social media as a primary news and entertainment source for many worldwide has
triggered dramatic shifts in where brands are building and growing their respective audiences. In
analyzing four key categories, entertainment, media, brands, and sports accounts, YouTube was the
only platform rewarded with an increase in audience (as a percentage of total social audience) for
all four categories. Media and sports accounts earned the largest increases in YouTube following
with increases of 5% and 5.4% percentage points in share respectively. Meanwhile, brands and
entertainment accounts scored more modest gains at 1.3% and 1.5% percentage points in share
compared to Q4 2019.
Facebook was the most dominant platform in terms of audience, but this hegemony varied
across categories. Sports followers were the most evenly split among all social networks, charting
similarly sized audiences on YouTube, Twitter, and Facebook with 25-28% share on each platform.
Entertainment and brands ensnared the largest percentage of their followers on Facebook ranging
from 42% and 54% share, while media accounts leveraged Twitter for 40% of their audience.
Social Trends
As the endless 2020 drew to a merciful close, social media managers everywhere rejoiced. An
eventful year ended after a chaotic United States election cycle and an exhausted public. 2020
was the catalyst for numerous transformations in social media consumption as shown in Conviva’s
previous State of Streaming reports, where it was found that YouTube viewing on connected TVs
skyrocketed in Q2 and national and local news consumption reached new heights as the pandemic
lingered, social justice protests swept the nation, and the election kicked in to high gear. Comparing
Q4 2020 to Q4 2019, numerous changes persisted that will set the stage for an active 2021.
Entertainment
Media
Sports
Brands
Facebook
Twitter
Instagram
YouTube
2020
2019
Q4 2020 vs Q4 2019
Share of Social
Audience
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
8
Time – The Online Currency
Today’s main online currency is time. And publishers are always pursuing additional
ways to transact and capture more time. Now more than ever, social publishers
are finding themselves competing with streaming networks, online gaming, and
traditional TV for this time. Fueled by the pandemic, social publishers are producing
more longer form and series-based content for social media in an effort to retain
online viewership and supplement other potential streaming efforts.
2020 ushered in a sea change in drastically more longer form entertainment on
Facebook and YouTube for many accounts compared to 2019. Nearly all categories
posted longer videos on average than the previous year, with the exception of
media accounts on Facebook and brand accounts on YouTube. The largest shift
happened with sports, entertainment, and media accounts on YouTube where their
average video length increased by 60%, 59%, and 34% respectively. Media accounts,
conversely, adapted to the rapid pace of news by posting shorter videos on Facebook
but longer form videos on YouTube for future viewing. While brands decreased video
length on YouTube, the category lengthened videos on Facebook by the largest
margin at 34%.
Changing Video Length
Q4 2020 vs Q4 2019
SPORTS
MEDIA
ENTERTAINMENT
BRANDS
0%
60%
10%
-19%
-6%
34%
59%
19%
34%
YouTube Facebook
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
9
Falling Social Engagement Rates
If your social media accounts performed below average in Q4 2020, you were not
alone. A review of cross-platform engagement rate for all categories revealed that
there was a considerable dip in engagement rate for the quarter as compared to
the previous year. Entertainment and brand accounts suffered the largest decreases,
down 26.2% and 25.8% while media and sports accounts were slightly less affected but
were still impacted by declines of 21.7% and 17.5% respectively year over year.
Several factors may ultimately have contributed to the lack of engagement, but likely
culprits include the oversaturation of months-long grim pandemic news, United States
election coverage, and general fatigue caused by one of the more eventful years in
human history. Additionally, social networks were bombarded by political ad spend
that would have usually been occupied by more typical brand and entertainment
spending. Many accounts chose to remain on the sidelines rather than join the fray
where they would be forced to compete with inflated ad prices induced by high
election spending.
Falling Engagement Rate
Cross-Platform Change | Q4 2020 vs Q4 2019
SPORTS MEDIA
ENTERTAINMENT BRANDS
-17.5%
-26.2% -25.8%
-21.7%
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
10
SPORTS ENTERTAINMENTMEDIA BRANDS
Average Engagements on Instagram by Post Type
Q4 2020
CarouselSingle ImageSingle Video
Share of Engagements on Instagram by Post Type
Q4 2020 vs Q4 2019
2020
51
58
35
7
13
36
2019
2020
2019
2020
2019
2020
2019
30
24
46
44
42
14
%
%
30
33
37
53
10
58
9
26
44
36
20
44
%
%
20000
10000
More is More for Instagram Engagement
One prominent social trend in 2020 was the rise in publishers on Instagram that
leveraged the carousel feature to include more than one photo or video with a post.
Media and sports accounts moving to this format resulted in a 10% climb in their share
of posts utilizing the carousel function while entertainment netted 6% additional share.
And with good reason, according to an analysis of average engagements per content
type, as carousel posts attracted the highest average engagements for these three
categories. Interestingly, brand accounts, the only category to decrease their use of
carousel posts year over year, uploaded images as the highest performing content
type on Instagram rather than carousels. Posts with a single video on Instagram
accounted for the lowest average engagements for all post types in all categories.
Video posts were also utilized less by all categories when comparing Q4 2019 to
Q4 2020.
The end of 2020 was a crowded and chaotic time to be online but one trend remained
infallible: applying analytics to guide your social strategy was a winning tactic. There
is no substitute for hard data when it comes to the complex uncertainty of today’s
digital media landscape. Social publishers who relied heavily on analytics solutions to
guide them through 2020 will gain more competitive advantages for it in 2021.
Brands – Consumer brands, services, and products
Entertainment – Television shows, channels, streaming or cable
networks, online entertainment content hubs
Media – Publishers in the business of producing content for
informational purposes across any content category
Sports – Professional sports teams and leagues, minor league or
amateur sports teams and leagues, college sports teams, sports
venues, and accounts associated with a professional sports
team like charitable organizations of professional teams
Definition of
Accounts
SPORTS ENTERTAINMENTMEDIA BRANDS
Average Engagements on Instagram by Post Type
Q4 2020
CarouselSingle ImageSingle Video
Share of Engagements on Instagram by Post Type
Q4 2020 vs Q4 2019
2020
51
58
35
7
13
36
2019
2020
2019
2020
2019
2020
2019
30
24
46
44
42
14
%
%
30
33
37
53
10
58
9
26
44
36
20
44
%
%
20000
10000
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
11
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
12
Tracking Pandemic Viewing
2020 was a year marked by volatility and the streaming industry was not exempted. In
Q4 multiple regions reached new heights while growth in North America reached new
lows, dragging down the global trend. As the year came to a close, South America
and Africa led the world in growth of viewing time with 3x+ growth in November and
December. Europe and Asia ended the year trending up as well, although the regions
did not pass their pinnacles from earlier in the year. North America was the only
region where growth trended down over the course of Q4, with December the worst
month of 2020 for growth in the region, up only 19% from the previous December.
The global transition to streaming is far from complete as less saturated
markets tally astronomical growth and established regions continue steady
increases in viewing time.
JAN FEB MAR APR MAY JUN JUL AUG SEP OCT NOV DEC
53%
23%
17%
55%
56%
59%
56%
6%
57%
55%
55%
80%
61%
42%
19%
96%
60%
89%
81%
45%
12%
174%
73%
38%
58%
22%
-1%
107%
55%
17%
49%
24%
-5%
122%
43%
58%
59%
46%
16%
128%
53%
84%
50%
199%
11%
108%
43%
120%
38%
254%
28%
114%
23%
256%
56%
55%
17%
88%
54%
87%
40%
223%
34%
143%
19%
301%
45%
17%
-12%
79%
46%
94%
Global
Africa
Asia
Europe
N. America
S. America
Growth in Viewing Time
2019 vs 2020
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
13
JAN FEB MAR APR MAY JUN JUL AUG SEP OCT NOV DEC
53%
23%
17%
55%
56%
59%
56%
6%
57%
55%
55%
80%
61%
42%
19%
96%
60%
89%
81%
45%
12%
174%
73%
38%
58%
22%
-1%
107%
55%
17%
49%
24%
-5%
122%
43%
58%
59%
46%
16%
128%
53%
84%
50%
199%
11%
108%
43%
120%
38%
254%
28%
114%
23%
256%
56%
55%
17%
88%
54%
87%
40%
223%
34%
143%
19%
301%
45%
17%
-12%
79%
46%
94%
Global
Africa
Asia
Europe
N. America
S. America
Global Goals
With improvements in awareness and technology, most of the world has continued
the trend of quality improvement which results in increased consumer confidence,
further adoption of streaming, and longer viewing times on streaming platforms. In
Q4, viewers enjoyed improvements across all quality of experience categories in four
out of six global regions.
Africa made large inroads in picture quality, leading all regions in improvement,
up 157% year over year. Africa also moved in the right direction with the most
improvement in buffering, down 51%, but the region still lagged significantly behind
other locales at 2.13% buffering rate in Q4. Despite these significant changes, the
region is plagued by video start failures which increased by 49% and are the
highest of any geo at 4.88%. South America enjoyed the highest margin of quality
improvement in video start failures, down 47% year over year, in addition to 48%
improvement in buffering, 8% higher picture quality, and 5% shorter start times.
While Europe didn’t take the top spot in progress for any single metric as compared
to the large improvements by more nascent streaming regions, European viewers still
enjoyed quite significant strides. The region enjoyed 69% higher picture quality, 26%
fewer start failures, 25% less buffering, and 1% faster start times. Also improving across
the board, Oceania was middle of the road in quality improvements, with 29% fewer
start failures, 22% less buffering, 19% higher picture quality, and 4% faster start times.
North America tallied modest improvements with picture quality and start failures
both improved 15%, in addition to 8% less buffering and 1% faster start times.
Asia was the lone region to decline in quality across multiple metrics, most
significantly with 43% worse buffering. Start times also lengthened, up 5%, and 4%
more videos failed in Q4 2020 as compared to Q4 2019.
Minutes / Play Video Start Failures Video Start Time Buffering Bitrate
Africa
Asia
Europe
N. America
Oceania
S. America
Real Time
Quality by Region
Q4 2020 vs Q4 2019
MetricsFiltersGlobal Region
9.2
10.4
23.4
22.3
19.7
19.1
7.15
2.67
3.74
4.44
4.79
6.30
2.13
1.34
0.34
0.28
0.42
0.7
6.27
2.11
6.59
6.83
8.27
6.15
% sec
sec
sec
sec
sec
sec
4.88
%
1.40
%
0.44
Mbps
Mbps
Mbps
Mbps
Mbps
Mbps
49%
%
0.78
4%
-26%
YoY YoY YoY YoY YoY
-15%
-29%
-47%
133%
-12%
11%
7%
10%
53%
-1%
5%
-1%
-1%
-4%
-5%
-51%
43%
-25%
-8%
-22%
-48%
157%
24%
69%
15%
19%
8%
%
1.34
%
%
%
%
%
%
%
2.53
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
14
257%
27%
69%
24%
122%
224%
44%
Africa
N. America
Asia
Global
Europe
Oceania
S. America
Africa
N. America
Asia
Europe
Oceania
S. America
Global
Share of
Viewing Time
by Device
Q4 2020
Connected TV Device
Smart TV
Gaming Console
Mobile Phones
Tablet
Desktop
45%49%
17%
10%
9%
5%
10%
33%
31%
18%
37%
5%
21%
2%
17%
57%
16%
10%
8%
4%
6%
23%
14%
11%
9%
13%
22%
10%
10%
11%
15%
7%
3%
1%
37%
5%
47%
5%
6%
17%
3%
24%
Q4 2020 vs Q4 2019
Growth in Viewing Time by Region
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
15
International Disparity in Devices
Streaming again posted dramatic global gains in many regions with overall time
spent streaming up 44% in Q4 2020 as compared to the previous Q4. By region, growth
was led by South America which tallied exceptional year-over-year growth of 257%,
and Africa, up 224%. Europe also posted impressive gains to cap off a booming year
in the region as the time spent streaming more than doubled, up 122% in Q4. North
America and Asia were both outpaced by the global average, up just 27% and 24%
respectively.
By device, television’s dominance is obvious on a global scale, as the big screen
captured more than 75% of all viewing hours. But how viewers choose to connect their
TVs varies by region. Connected TV devices were the top choice for viewers in North
America at 57%, Africa at 45%, Europe at 33%, and Oceania at 31% share of viewing
time in Q4. In South America, streamers chose to watch natively through their smart
TVs which captured 37% share of viewing in the region. Asia was the only region where
viewers were far more likely to forgo the big screen, as desktop dominated in watch
time at 47% share of time spent in Q4.
Closing Thoughts
While many wish 2020 to be a year soon forgotten, it will likely be remembered a
pivotal year for streaming. The industry delivered with flourishing new services,
astronomical peaks of growth, blockbusters released direct to streaming, and the
rising profile of social media platforms. But for the industry to thrive, these positive
trends must continue while we leave behind the anxiety-inducing news cycle that
negatively impacted advertising and social media behaviors, the streaming burnout
as consumers look for activities outside the home in a post-pandemic world, and
the dearth of ad dollars coupled with persistent quality issues that resulted in 40% of
streaming ads as missed opportunities.
Methodology
Data for Conviva’s State of Streaming report was primarily collected from Conviva’s
proprietary sensor technology currently embedded in 3.3 billion streaming video
applications, measuring in excess of 500 million unique viewers watching 180 billion
streams per year with 1.8 trillion real-time transactions per day across more than
180 countries. Year-over-year comparisons were normalized at the customer level
for accurate representations of industry growth. The social data consists of data from
over 1200 accounts, over 3 million posts, 778 thousand videos, 84 billion video views,
and over 10 billion engagements across Facebook, Twitter, Instagram, and YouTube.
Conviva’s State of Streaming Q4 2020 | Copyright © 2021 Conviva. All rights reserved.
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About Conviva
Conviva is the intelligence cloud for streaming media. Our cloud platform
provides AI-powered insights, software, services, and an extensive ecosystem
of partners to support mission critical aspects of your streaming business
from audience engagement and monetization to quality of experience and
churn prevention. We help digital businesses of all sizes around the world
stream their best - including CBS, CCTV, DAZN, Disney+, Hulu, Sky, Sling TV, TED,
Univision, and WarnerMedia - with solutions spanning quality of experience,
advertising, content, and social media. With a global footprint of more than
500 million unique viewers watching 180 billion streams per year across
3.3 billion applications streaming on devices, Conviva delivers amazing
streaming experiences with unmatched scale across every stream, every
screen, every second.
Any Questions?
Visit www.conviva.com or contact Conviva at [email protected].
Q4
2020
Conviva’s
State of
Streaming